Bugfixes
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@@ -1246,7 +1246,6 @@ async function initSolarSystem() {
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renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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scene = new THREE.Scene();
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scene.fog = new THREE.FogExp2(0x03050c, 0.0018);
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camera = new THREE.PerspectiveCamera(45, 1, 0.1, 2000);
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planetMeshes = new Map();
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