Voyager 3d eingebaut
This commit is contained in:
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import {
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BufferAttribute,
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BufferGeometry,
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Color,
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ColorManagement,
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FileLoader,
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Loader,
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LinearSRGBColorSpace,
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SRGBColorSpace,
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InterleavedBuffer,
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InterleavedBufferAttribute
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} from './three.module.js';
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const _taskCache = new WeakMap();
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/**
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* A loader for the Draco format.
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*
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* [Draco](https://google.github.io/draco/) is an open source library for compressing
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* and decompressing 3D meshes and point clouds. Compressed geometry can be significantly smaller,
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* at the cost of additional decoding time on the client device.
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*
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* Standalone Draco files have a `.drc` extension, and contain vertex positions, normals, colors,
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* and other attributes. Draco files do not contain materials, textures, animation, or node hierarchies –
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* to use these features, embed Draco geometry inside of a glTF file. A normal glTF file can be converted
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* to a Draco-compressed glTF file using [glTF-Pipeline](https://github.com/CesiumGS/gltf-pipeline).
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* When using Draco with glTF, an instance of `DRACOLoader` will be used internally by {@link GLTFLoader}.
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*
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* It is recommended to create one DRACOLoader instance and reuse it to avoid loading and creating
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* multiple decoder instances.
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*
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* `DRACOLoader` will automatically use either the JS or the WASM decoding library, based on
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* browser capabilities.
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*
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* ```js
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* const loader = new DRACOLoader();
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* loader.setDecoderPath( '/examples/jsm/libs/draco/' );
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*
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* const geometry = await dracoLoader.loadAsync( 'models/draco/bunny.drc' );
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* geometry.computeVertexNormals(); // optional
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*
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* dracoLoader.dispose();
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* ```
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*
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* @augments Loader
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* @three_import import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
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*/
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class DRACOLoader extends Loader {
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/**
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* Constructs a new Draco loader.
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*
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* @param {LoadingManager} [manager] - The loading manager.
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*/
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constructor( manager ) {
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super( manager );
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this.decoderPath = '';
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this.decoderConfig = {};
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this.decoderBinary = null;
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this.decoderPending = null;
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this.workerLimit = 4;
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this.workerPool = [];
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this.workerNextTaskID = 1;
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this.workerSourceURL = '';
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this.defaultAttributeIDs = {
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position: 'POSITION',
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normal: 'NORMAL',
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color: 'COLOR',
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uv: 'TEX_COORD'
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};
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this.defaultAttributeTypes = {
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position: 'Float32Array',
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normal: 'Float32Array',
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color: 'Float32Array',
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uv: 'Float32Array'
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};
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}
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/**
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* Provides configuration for the decoder libraries. Configuration cannot be changed after decoding begins.
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*
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* @param {string} path - The decoder path.
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* @return {DRACOLoader} A reference to this loader.
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*/
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setDecoderPath( path ) {
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this.decoderPath = path;
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return this;
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}
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/**
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* Provides configuration for the decoder libraries. Configuration cannot be changed after decoding begins.
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*
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* @param {{type:('js'|'wasm')}} config - The decoder config.
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* @return {DRACOLoader} A reference to this loader.
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*/
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setDecoderConfig( config ) {
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this.decoderConfig = config;
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return this;
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}
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/**
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* Sets the maximum number of Web Workers to be used during decoding.
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* A lower limit may be preferable if workers are also for other tasks in the application.
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*
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* @param {number} workerLimit - The worker limit.
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* @return {DRACOLoader} A reference to this loader.
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*/
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setWorkerLimit( workerLimit ) {
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this.workerLimit = workerLimit;
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return this;
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}
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/**
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* Starts loading from the given URL and passes the loaded Draco asset
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* to the `onLoad()` callback.
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*
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* @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
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* @param {function(BufferGeometry)} onLoad - Executed when the loading process has been finished.
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* @param {onProgressCallback} onProgress - Executed while the loading is in progress.
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* @param {onErrorCallback} onError - Executed when errors occur.
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*/
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load( url, onLoad, onProgress, onError ) {
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const loader = new FileLoader( this.manager );
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loader.setPath( this.path );
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loader.setResponseType( 'arraybuffer' );
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loader.setRequestHeader( this.requestHeader );
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loader.setWithCredentials( this.withCredentials );
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loader.load( url, ( buffer ) => {
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this.parse( buffer, onLoad, onError );
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}, onProgress, onError );
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}
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/**
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* Parses the given Draco data.
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*
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* @param {ArrayBuffer} buffer - The raw Draco data as an array buffer.
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* @param {function(BufferGeometry)} onLoad - Executed when the loading/parsing process has been finished.
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* @param {onErrorCallback} onError - Executed when errors occur.
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*/
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parse( buffer, onLoad, onError = ()=>{} ) {
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this.decodeDracoFile( buffer, onLoad, null, null, SRGBColorSpace, onError ).catch( onError );
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}
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//
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decodeDracoFile( buffer, callback, attributeIDs, attributeTypes, vertexColorSpace = LinearSRGBColorSpace, onError = () => {} ) {
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const taskConfig = {
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attributeIDs: attributeIDs || this.defaultAttributeIDs,
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attributeTypes: attributeTypes || this.defaultAttributeTypes,
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useUniqueIDs: !! attributeIDs,
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vertexColorSpace: vertexColorSpace,
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};
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return this.decodeGeometry( buffer, taskConfig ).then( callback ).catch( onError );
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}
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decodeGeometry( buffer, taskConfig ) {
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const taskKey = JSON.stringify( taskConfig );
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// Check for an existing task using this buffer. A transferred buffer cannot be transferred
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// again from this thread.
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if ( _taskCache.has( buffer ) ) {
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const cachedTask = _taskCache.get( buffer );
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if ( cachedTask.key === taskKey ) {
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return cachedTask.promise;
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} else if ( buffer.byteLength === 0 ) {
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// Technically, it would be possible to wait for the previous task to complete,
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// transfer the buffer back, and decode again with the second configuration. That
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// is complex, and I don't know of any reason to decode a Draco buffer twice in
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// different ways, so this is left unimplemented.
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throw new Error(
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'THREE.DRACOLoader: Unable to re-decode a buffer with different ' +
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'settings. Buffer has already been transferred.'
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);
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}
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}
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//
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let worker;
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const taskID = this.workerNextTaskID ++;
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const taskCost = buffer.byteLength;
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// Obtain a worker and assign a task, and construct a geometry instance
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// when the task completes.
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const geometryPending = this._getWorker( taskID, taskCost )
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.then( ( _worker ) => {
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worker = _worker;
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return new Promise( ( resolve, reject ) => {
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worker._callbacks[ taskID ] = { resolve, reject };
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worker.postMessage( { type: 'decode', id: taskID, taskConfig, buffer }, [ buffer ] );
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// this.debug();
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} );
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} )
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.then( ( message ) => this._createGeometry( message.geometry ) );
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// Remove task from the task list.
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// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
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geometryPending
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.catch( () => true )
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.then( () => {
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if ( worker && taskID ) {
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this._releaseTask( worker, taskID );
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// this.debug();
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}
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} );
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// Cache the task result.
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_taskCache.set( buffer, {
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key: taskKey,
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promise: geometryPending
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} );
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return geometryPending;
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}
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_createGeometry( geometryData ) {
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const geometry = new BufferGeometry();
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if ( geometryData.index ) {
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geometry.setIndex( new BufferAttribute( geometryData.index.array, 1 ) );
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}
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for ( let i = 0; i < geometryData.attributes.length; i ++ ) {
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const { name, array, itemSize, stride, vertexColorSpace } = geometryData.attributes[ i ];
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let attribute;
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if ( itemSize === stride ) {
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attribute = new BufferAttribute( array, itemSize );
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} else {
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const buffer = new InterleavedBuffer( array, stride );
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attribute = new InterleavedBufferAttribute( buffer, itemSize, 0 );
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}
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if ( name === 'color' ) {
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this._assignVertexColorSpace( attribute, vertexColorSpace );
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attribute.normalized = ( array instanceof Float32Array ) === false;
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}
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geometry.setAttribute( name, attribute );
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}
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return geometry;
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}
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_assignVertexColorSpace( attribute, inputColorSpace ) {
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// While .drc files do not specify colorspace, the only 'official' tooling
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// is PLY and OBJ converters, which use sRGB. We'll assume sRGB when a .drc
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// file is passed into .load() or .parse(). GLTFLoader uses internal APIs
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// to decode geometry, and vertex colors are already Linear-sRGB in there.
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if ( inputColorSpace !== SRGBColorSpace ) return;
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const _color = new Color();
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for ( let i = 0, il = attribute.count; i < il; i ++ ) {
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_color.fromBufferAttribute( attribute, i );
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ColorManagement.colorSpaceToWorking( _color, SRGBColorSpace );
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attribute.setXYZ( i, _color.r, _color.g, _color.b );
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}
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}
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_loadLibrary( url, responseType ) {
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const loader = new FileLoader( this.manager );
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loader.setPath( this.decoderPath );
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loader.setResponseType( responseType );
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loader.setWithCredentials( this.withCredentials );
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return new Promise( ( resolve, reject ) => {
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loader.load( url, resolve, undefined, reject );
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} );
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}
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preload() {
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this._initDecoder();
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return this;
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}
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_initDecoder() {
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if ( this.decoderPending ) return this.decoderPending;
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const useJS = typeof WebAssembly !== 'object' || this.decoderConfig.type === 'js';
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const librariesPending = [];
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if ( useJS ) {
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librariesPending.push( this._loadLibrary( 'draco_decoder.js', 'text' ) );
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} else {
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librariesPending.push( this._loadLibrary( 'draco_wasm_wrapper.js', 'text' ) );
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librariesPending.push( this._loadLibrary( 'draco_decoder.wasm', 'arraybuffer' ) );
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}
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this.decoderPending = Promise.all( librariesPending )
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.then( ( libraries ) => {
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const jsContent = libraries[ 0 ];
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if ( ! useJS ) {
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this.decoderConfig.wasmBinary = libraries[ 1 ];
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}
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const fn = DRACOWorker.toString();
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const body = [
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'/* draco decoder */',
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jsContent,
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'',
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'/* worker */',
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fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
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].join( '\n' );
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this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
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} );
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return this.decoderPending;
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}
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_getWorker( taskID, taskCost ) {
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return this._initDecoder().then( () => {
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if ( this.workerPool.length < this.workerLimit ) {
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const worker = new Worker( this.workerSourceURL );
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worker._callbacks = {};
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worker._taskCosts = {};
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worker._taskLoad = 0;
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worker.postMessage( { type: 'init', decoderConfig: this.decoderConfig } );
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worker.onmessage = function ( e ) {
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const message = e.data;
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switch ( message.type ) {
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case 'decode':
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worker._callbacks[ message.id ].resolve( message );
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break;
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case 'error':
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worker._callbacks[ message.id ].reject( message );
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break;
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default:
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console.error( 'THREE.DRACOLoader: Unexpected message, "' + message.type + '"' );
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}
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};
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this.workerPool.push( worker );
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} else {
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||||
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this.workerPool.sort( function ( a, b ) {
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return a._taskLoad > b._taskLoad ? - 1 : 1;
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||||
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} );
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||||
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}
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const worker = this.workerPool[ this.workerPool.length - 1 ];
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worker._taskCosts[ taskID ] = taskCost;
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worker._taskLoad += taskCost;
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return worker;
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||||
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} );
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||||
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}
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_releaseTask( worker, taskID ) {
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||||
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worker._taskLoad -= worker._taskCosts[ taskID ];
|
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delete worker._callbacks[ taskID ];
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delete worker._taskCosts[ taskID ];
|
||||
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||||
}
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||||
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||||
debug() {
|
||||
|
||||
console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
|
||||
|
||||
}
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||||
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||||
dispose() {
|
||||
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||||
for ( let i = 0; i < this.workerPool.length; ++ i ) {
|
||||
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this.workerPool[ i ].terminate();
|
||||
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||||
}
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||||
|
||||
this.workerPool.length = 0;
|
||||
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||||
if ( this.workerSourceURL !== '' ) {
|
||||
|
||||
URL.revokeObjectURL( this.workerSourceURL );
|
||||
|
||||
}
|
||||
|
||||
return this;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* WEB WORKER */
|
||||
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||||
function DRACOWorker() {
|
||||
|
||||
let decoderConfig;
|
||||
let decoderPending;
|
||||
|
||||
onmessage = function ( e ) {
|
||||
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||||
const message = e.data;
|
||||
|
||||
switch ( message.type ) {
|
||||
|
||||
case 'init':
|
||||
decoderConfig = message.decoderConfig;
|
||||
decoderPending = new Promise( function ( resolve/*, reject*/ ) {
|
||||
|
||||
decoderConfig.onModuleLoaded = function ( draco ) {
|
||||
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||||
// Module is Promise-like. Wrap before resolving to avoid loop.
|
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resolve( { draco: draco } );
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||||
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||||
};
|
||||
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DracoDecoderModule( decoderConfig ); // eslint-disable-line no-undef
|
||||
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||||
} );
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||||
break;
|
||||
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||||
case 'decode':
|
||||
const buffer = message.buffer;
|
||||
const taskConfig = message.taskConfig;
|
||||
decoderPending.then( ( module ) => {
|
||||
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||||
const draco = module.draco;
|
||||
const decoder = new draco.Decoder();
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||||
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||||
try {
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||||
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||||
const geometry = decodeGeometry( draco, decoder, new Int8Array( buffer ), taskConfig );
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||||
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||||
const buffers = geometry.attributes.map( ( attr ) => attr.array.buffer );
|
||||
|
||||
if ( geometry.index ) buffers.push( geometry.index.array.buffer );
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||||
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||||
self.postMessage( { type: 'decode', id: message.id, geometry }, buffers );
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||||
|
||||
} catch ( error ) {
|
||||
|
||||
console.error( error );
|
||||
|
||||
self.postMessage( { type: 'error', id: message.id, error: error.message } );
|
||||
|
||||
} finally {
|
||||
|
||||
draco.destroy( decoder );
|
||||
|
||||
}
|
||||
|
||||
} );
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
function decodeGeometry( draco, decoder, array, taskConfig ) {
|
||||
|
||||
const attributeIDs = taskConfig.attributeIDs;
|
||||
const attributeTypes = taskConfig.attributeTypes;
|
||||
|
||||
let dracoGeometry;
|
||||
let decodingStatus;
|
||||
|
||||
const geometryType = decoder.GetEncodedGeometryType( array );
|
||||
|
||||
if ( geometryType === draco.TRIANGULAR_MESH ) {
|
||||
|
||||
dracoGeometry = new draco.Mesh();
|
||||
decodingStatus = decoder.DecodeArrayToMesh( array, array.byteLength, dracoGeometry );
|
||||
|
||||
} else if ( geometryType === draco.POINT_CLOUD ) {
|
||||
|
||||
dracoGeometry = new draco.PointCloud();
|
||||
decodingStatus = decoder.DecodeArrayToPointCloud( array, array.byteLength, dracoGeometry );
|
||||
|
||||
} else {
|
||||
|
||||
throw new Error( 'THREE.DRACOLoader: Unexpected geometry type.' );
|
||||
|
||||
}
|
||||
|
||||
if ( ! decodingStatus.ok() || dracoGeometry.ptr === 0 ) {
|
||||
|
||||
throw new Error( 'THREE.DRACOLoader: Decoding failed: ' + decodingStatus.error_msg() );
|
||||
|
||||
}
|
||||
|
||||
const geometry = { index: null, attributes: [] };
|
||||
|
||||
// Gather all vertex attributes.
|
||||
for ( const attributeName in attributeIDs ) {
|
||||
|
||||
const attributeType = self[ attributeTypes[ attributeName ] ];
|
||||
|
||||
let attribute;
|
||||
let attributeID;
|
||||
|
||||
// A Draco file may be created with default vertex attributes, whose attribute IDs
|
||||
// are mapped 1:1 from their semantic name (POSITION, NORMAL, ...). Alternatively,
|
||||
// a Draco file may contain a custom set of attributes, identified by known unique
|
||||
// IDs. glTF files always do the latter, and `.drc` files typically do the former.
|
||||
if ( taskConfig.useUniqueIDs ) {
|
||||
|
||||
attributeID = attributeIDs[ attributeName ];
|
||||
attribute = decoder.GetAttributeByUniqueId( dracoGeometry, attributeID );
|
||||
|
||||
} else {
|
||||
|
||||
attributeID = decoder.GetAttributeId( dracoGeometry, draco[ attributeIDs[ attributeName ] ] );
|
||||
|
||||
if ( attributeID === - 1 ) continue;
|
||||
|
||||
attribute = decoder.GetAttribute( dracoGeometry, attributeID );
|
||||
|
||||
}
|
||||
|
||||
const attributeResult = decodeAttribute( draco, decoder, dracoGeometry, attributeName, attributeType, attribute );
|
||||
|
||||
if ( attributeName === 'color' ) {
|
||||
|
||||
attributeResult.vertexColorSpace = taskConfig.vertexColorSpace;
|
||||
|
||||
}
|
||||
|
||||
geometry.attributes.push( attributeResult );
|
||||
|
||||
}
|
||||
|
||||
// Add index.
|
||||
if ( geometryType === draco.TRIANGULAR_MESH ) {
|
||||
|
||||
geometry.index = decodeIndex( draco, decoder, dracoGeometry );
|
||||
|
||||
}
|
||||
|
||||
draco.destroy( dracoGeometry );
|
||||
|
||||
return geometry;
|
||||
|
||||
}
|
||||
|
||||
function decodeIndex( draco, decoder, dracoGeometry ) {
|
||||
|
||||
const numFaces = dracoGeometry.num_faces();
|
||||
const numIndices = numFaces * 3;
|
||||
const byteLength = numIndices * 4;
|
||||
|
||||
const ptr = draco._malloc( byteLength );
|
||||
decoder.GetTrianglesUInt32Array( dracoGeometry, byteLength, ptr );
|
||||
const index = new Uint32Array( draco.HEAPF32.buffer, ptr, numIndices ).slice();
|
||||
draco._free( ptr );
|
||||
|
||||
return { array: index, itemSize: 1 };
|
||||
|
||||
}
|
||||
|
||||
function decodeAttribute( draco, decoder, dracoGeometry, attributeName, TypedArray, attribute ) {
|
||||
|
||||
const count = dracoGeometry.num_points();
|
||||
const itemSize = attribute.num_components();
|
||||
const dracoDataType = getDracoDataType( draco, TypedArray );
|
||||
|
||||
// Reference: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#data-alignment
|
||||
const srcByteStride = itemSize * TypedArray.BYTES_PER_ELEMENT;
|
||||
const dstByteStride = Math.ceil( srcByteStride / 4 ) * 4;
|
||||
|
||||
const dstStride = dstByteStride / TypedArray.BYTES_PER_ELEMENT;
|
||||
|
||||
const srcByteLength = count * srcByteStride;
|
||||
const dstByteLength = count * dstByteStride;
|
||||
|
||||
const ptr = draco._malloc( srcByteLength );
|
||||
decoder.GetAttributeDataArrayForAllPoints( dracoGeometry, attribute, dracoDataType, srcByteLength, ptr );
|
||||
|
||||
const srcArray = new TypedArray( draco.HEAPF32.buffer, ptr, srcByteLength / TypedArray.BYTES_PER_ELEMENT );
|
||||
let dstArray;
|
||||
|
||||
if ( srcByteStride === dstByteStride ) {
|
||||
|
||||
// THREE.BufferAttribute
|
||||
|
||||
dstArray = srcArray.slice();
|
||||
|
||||
} else {
|
||||
|
||||
// THREE.InterleavedBufferAttribute
|
||||
|
||||
dstArray = new TypedArray( dstByteLength / TypedArray.BYTES_PER_ELEMENT );
|
||||
|
||||
let dstOffset = 0;
|
||||
|
||||
for ( let i = 0, il = srcArray.length; i < il; i ++ ) {
|
||||
|
||||
for ( let j = 0; j < itemSize; j ++ ) {
|
||||
|
||||
dstArray[ dstOffset + j ] = srcArray[ i * itemSize + j ];
|
||||
|
||||
}
|
||||
|
||||
dstOffset += dstStride;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
draco._free( ptr );
|
||||
|
||||
return {
|
||||
name: attributeName,
|
||||
count: count,
|
||||
itemSize: itemSize,
|
||||
array: dstArray,
|
||||
stride: dstStride
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
function getDracoDataType( draco, TypedArray ) {
|
||||
|
||||
switch ( TypedArray ) {
|
||||
|
||||
case Float32Array: return draco.DT_FLOAT32;
|
||||
case Int8Array: return draco.DT_INT8;
|
||||
case Int16Array: return draco.DT_INT16;
|
||||
case Int32Array: return draco.DT_INT32;
|
||||
case Uint8Array: return draco.DT_UINT8;
|
||||
case Uint16Array: return draco.DT_UINT16;
|
||||
case Uint32Array: return draco.DT_UINT32;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export { DRACOLoader };
|
||||
@@ -64,7 +64,7 @@ import {
|
||||
VectorKeyframeTrack,
|
||||
SRGBColorSpace,
|
||||
InstancedBufferAttribute
|
||||
} from 'three';
|
||||
} from './three.module.js';
|
||||
import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
|
||||
|
||||
class GLTFLoader extends Loader {
|
||||
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
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var DracoDecoderModule=function(){var k="undefined"!==typeof document&&document.currentScript?document.currentScript.src:void 0;"undefined"!==typeof __filename&&(k=k||__filename);return function(n){function l(e){return a.locateFile?a.locateFile(e,U):U+e}function p(e,b,c){var d=b+c;for(c=b;e[c]&&!(c>=d);)++c;if(16<c-b&&e.buffer&&va)return va.decode(e.subarray(b,c));for(d="";b<c;){var g=e[b++];if(g&128){var u=e[b++]&63;if(192==(g&224))d+=String.fromCharCode((g&31)<<6|u);else{var X=e[b++]&63;g=224==
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(g&240)?(g&15)<<12|u<<6|X:(g&7)<<18|u<<12|X<<6|e[b++]&63;65536>g?d+=String.fromCharCode(g):(g-=65536,d+=String.fromCharCode(55296|g>>10,56320|g&1023))}}else d+=String.fromCharCode(g)}return d}function h(e,b){return e?p(ea,e,b):""}function A(){var e=ja.buffer;a.HEAP8=Y=new Int8Array(e);a.HEAP16=new Int16Array(e);a.HEAP32=ca=new Int32Array(e);a.HEAPU8=ea=new Uint8Array(e);a.HEAPU16=new Uint16Array(e);a.HEAPU32=V=new Uint32Array(e);a.HEAPF32=new Float32Array(e);a.HEAPF64=new Float64Array(e)}function f(e){if(a.onAbort)a.onAbort(e);
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||||
e="Aborted("+e+")";da(e);wa=!0;e=new WebAssembly.RuntimeError(e+". Build with -sASSERTIONS for more info.");ka(e);throw e;}function q(e){try{if(e==P&&fa)return new Uint8Array(fa);if(ma)return ma(e);throw"both async and sync fetching of the wasm failed";}catch(b){f(b)}}function v(){if(!fa&&(xa||ha)){if("function"==typeof fetch&&!P.startsWith("file://"))return fetch(P,{credentials:"same-origin"}).then(function(e){if(!e.ok)throw"failed to load wasm binary file at '"+P+"'";return e.arrayBuffer()}).catch(function(){return q(P)});
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||||
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||||
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||||
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||||
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||||
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|
||||
uc=a._emscripten_bind_Decoder_GetMetadata_1=function(){return(uc=a._emscripten_bind_Decoder_GetMetadata_1=a.asm.Ua).apply(null,arguments)},vc=a._emscripten_bind_Decoder_GetAttributeMetadata_2=function(){return(vc=a._emscripten_bind_Decoder_GetAttributeMetadata_2=a.asm.Va).apply(null,arguments)},wc=a._emscripten_bind_Decoder_GetFaceFromMesh_3=function(){return(wc=a._emscripten_bind_Decoder_GetFaceFromMesh_3=a.asm.Wa).apply(null,arguments)},xc=a._emscripten_bind_Decoder_GetTriangleStripsFromMesh_2=
|
||||
function(){return(xc=a._emscripten_bind_Decoder_GetTriangleStripsFromMesh_2=a.asm.Xa).apply(null,arguments)},yc=a._emscripten_bind_Decoder_GetTrianglesUInt16Array_3=function(){return(yc=a._emscripten_bind_Decoder_GetTrianglesUInt16Array_3=a.asm.Ya).apply(null,arguments)},zc=a._emscripten_bind_Decoder_GetTrianglesUInt32Array_3=function(){return(zc=a._emscripten_bind_Decoder_GetTrianglesUInt32Array_3=a.asm.Za).apply(null,arguments)},Ac=a._emscripten_bind_Decoder_GetAttributeFloat_3=function(){return(Ac=
|
||||
a._emscripten_bind_Decoder_GetAttributeFloat_3=a.asm._a).apply(null,arguments)},Bc=a._emscripten_bind_Decoder_GetAttributeFloatForAllPoints_3=function(){return(Bc=a._emscripten_bind_Decoder_GetAttributeFloatForAllPoints_3=a.asm.$a).apply(null,arguments)},Cc=a._emscripten_bind_Decoder_GetAttributeIntForAllPoints_3=function(){return(Cc=a._emscripten_bind_Decoder_GetAttributeIntForAllPoints_3=a.asm.ab).apply(null,arguments)},Dc=a._emscripten_bind_Decoder_GetAttributeInt8ForAllPoints_3=function(){return(Dc=
|
||||
a._emscripten_bind_Decoder_GetAttributeInt8ForAllPoints_3=a.asm.bb).apply(null,arguments)},Ec=a._emscripten_bind_Decoder_GetAttributeUInt8ForAllPoints_3=function(){return(Ec=a._emscripten_bind_Decoder_GetAttributeUInt8ForAllPoints_3=a.asm.cb).apply(null,arguments)},Fc=a._emscripten_bind_Decoder_GetAttributeInt16ForAllPoints_3=function(){return(Fc=a._emscripten_bind_Decoder_GetAttributeInt16ForAllPoints_3=a.asm.db).apply(null,arguments)},Gc=a._emscripten_bind_Decoder_GetAttributeUInt16ForAllPoints_3=
|
||||
function(){return(Gc=a._emscripten_bind_Decoder_GetAttributeUInt16ForAllPoints_3=a.asm.eb).apply(null,arguments)},Hc=a._emscripten_bind_Decoder_GetAttributeInt32ForAllPoints_3=function(){return(Hc=a._emscripten_bind_Decoder_GetAttributeInt32ForAllPoints_3=a.asm.fb).apply(null,arguments)},Ic=a._emscripten_bind_Decoder_GetAttributeUInt32ForAllPoints_3=function(){return(Ic=a._emscripten_bind_Decoder_GetAttributeUInt32ForAllPoints_3=a.asm.gb).apply(null,arguments)},Jc=a._emscripten_bind_Decoder_GetAttributeDataArrayForAllPoints_5=
|
||||
function(){return(Jc=a._emscripten_bind_Decoder_GetAttributeDataArrayForAllPoints_5=a.asm.hb).apply(null,arguments)},Kc=a._emscripten_bind_Decoder_SkipAttributeTransform_1=function(){return(Kc=a._emscripten_bind_Decoder_SkipAttributeTransform_1=a.asm.ib).apply(null,arguments)},Lc=a._emscripten_bind_Decoder_GetEncodedGeometryType_Deprecated_1=function(){return(Lc=a._emscripten_bind_Decoder_GetEncodedGeometryType_Deprecated_1=a.asm.jb).apply(null,arguments)},Mc=a._emscripten_bind_Decoder_DecodeBufferToPointCloud_2=
|
||||
function(){return(Mc=a._emscripten_bind_Decoder_DecodeBufferToPointCloud_2=a.asm.kb).apply(null,arguments)},Nc=a._emscripten_bind_Decoder_DecodeBufferToMesh_2=function(){return(Nc=a._emscripten_bind_Decoder_DecodeBufferToMesh_2=a.asm.lb).apply(null,arguments)},Oc=a._emscripten_bind_Decoder___destroy___0=function(){return(Oc=a._emscripten_bind_Decoder___destroy___0=a.asm.mb).apply(null,arguments)},Pc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_INVALID_TRANSFORM=function(){return(Pc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_INVALID_TRANSFORM=
|
||||
a.asm.nb).apply(null,arguments)},Qc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_NO_TRANSFORM=function(){return(Qc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_NO_TRANSFORM=a.asm.ob).apply(null,arguments)},Rc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_QUANTIZATION_TRANSFORM=function(){return(Rc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_QUANTIZATION_TRANSFORM=a.asm.pb).apply(null,arguments)},Sc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_OCTAHEDRON_TRANSFORM=
|
||||
function(){return(Sc=a._emscripten_enum_draco_AttributeTransformType_ATTRIBUTE_OCTAHEDRON_TRANSFORM=a.asm.qb).apply(null,arguments)},Tc=a._emscripten_enum_draco_GeometryAttribute_Type_INVALID=function(){return(Tc=a._emscripten_enum_draco_GeometryAttribute_Type_INVALID=a.asm.rb).apply(null,arguments)},Uc=a._emscripten_enum_draco_GeometryAttribute_Type_POSITION=function(){return(Uc=a._emscripten_enum_draco_GeometryAttribute_Type_POSITION=a.asm.sb).apply(null,arguments)},Vc=a._emscripten_enum_draco_GeometryAttribute_Type_NORMAL=
|
||||
function(){return(Vc=a._emscripten_enum_draco_GeometryAttribute_Type_NORMAL=a.asm.tb).apply(null,arguments)},Wc=a._emscripten_enum_draco_GeometryAttribute_Type_COLOR=function(){return(Wc=a._emscripten_enum_draco_GeometryAttribute_Type_COLOR=a.asm.ub).apply(null,arguments)},Xc=a._emscripten_enum_draco_GeometryAttribute_Type_TEX_COORD=function(){return(Xc=a._emscripten_enum_draco_GeometryAttribute_Type_TEX_COORD=a.asm.vb).apply(null,arguments)},Yc=a._emscripten_enum_draco_GeometryAttribute_Type_GENERIC=
|
||||
function(){return(Yc=a._emscripten_enum_draco_GeometryAttribute_Type_GENERIC=a.asm.wb).apply(null,arguments)},Zc=a._emscripten_enum_draco_EncodedGeometryType_INVALID_GEOMETRY_TYPE=function(){return(Zc=a._emscripten_enum_draco_EncodedGeometryType_INVALID_GEOMETRY_TYPE=a.asm.xb).apply(null,arguments)},$c=a._emscripten_enum_draco_EncodedGeometryType_POINT_CLOUD=function(){return($c=a._emscripten_enum_draco_EncodedGeometryType_POINT_CLOUD=a.asm.yb).apply(null,arguments)},ad=a._emscripten_enum_draco_EncodedGeometryType_TRIANGULAR_MESH=
|
||||
function(){return(ad=a._emscripten_enum_draco_EncodedGeometryType_TRIANGULAR_MESH=a.asm.zb).apply(null,arguments)},bd=a._emscripten_enum_draco_DataType_DT_INVALID=function(){return(bd=a._emscripten_enum_draco_DataType_DT_INVALID=a.asm.Ab).apply(null,arguments)},cd=a._emscripten_enum_draco_DataType_DT_INT8=function(){return(cd=a._emscripten_enum_draco_DataType_DT_INT8=a.asm.Bb).apply(null,arguments)},dd=a._emscripten_enum_draco_DataType_DT_UINT8=function(){return(dd=a._emscripten_enum_draco_DataType_DT_UINT8=
|
||||
a.asm.Cb).apply(null,arguments)},ed=a._emscripten_enum_draco_DataType_DT_INT16=function(){return(ed=a._emscripten_enum_draco_DataType_DT_INT16=a.asm.Db).apply(null,arguments)},fd=a._emscripten_enum_draco_DataType_DT_UINT16=function(){return(fd=a._emscripten_enum_draco_DataType_DT_UINT16=a.asm.Eb).apply(null,arguments)},gd=a._emscripten_enum_draco_DataType_DT_INT32=function(){return(gd=a._emscripten_enum_draco_DataType_DT_INT32=a.asm.Fb).apply(null,arguments)},hd=a._emscripten_enum_draco_DataType_DT_UINT32=
|
||||
function(){return(hd=a._emscripten_enum_draco_DataType_DT_UINT32=a.asm.Gb).apply(null,arguments)},id=a._emscripten_enum_draco_DataType_DT_INT64=function(){return(id=a._emscripten_enum_draco_DataType_DT_INT64=a.asm.Hb).apply(null,arguments)},jd=a._emscripten_enum_draco_DataType_DT_UINT64=function(){return(jd=a._emscripten_enum_draco_DataType_DT_UINT64=a.asm.Ib).apply(null,arguments)},kd=a._emscripten_enum_draco_DataType_DT_FLOAT32=function(){return(kd=a._emscripten_enum_draco_DataType_DT_FLOAT32=a.asm.Jb).apply(null,
|
||||
arguments)},ld=a._emscripten_enum_draco_DataType_DT_FLOAT64=function(){return(ld=a._emscripten_enum_draco_DataType_DT_FLOAT64=a.asm.Kb).apply(null,arguments)},md=a._emscripten_enum_draco_DataType_DT_BOOL=function(){return(md=a._emscripten_enum_draco_DataType_DT_BOOL=a.asm.Lb).apply(null,arguments)},nd=a._emscripten_enum_draco_DataType_DT_TYPES_COUNT=function(){return(nd=a._emscripten_enum_draco_DataType_DT_TYPES_COUNT=a.asm.Mb).apply(null,arguments)},od=a._emscripten_enum_draco_StatusCode_OK=function(){return(od=
|
||||
a._emscripten_enum_draco_StatusCode_OK=a.asm.Nb).apply(null,arguments)},pd=a._emscripten_enum_draco_StatusCode_DRACO_ERROR=function(){return(pd=a._emscripten_enum_draco_StatusCode_DRACO_ERROR=a.asm.Ob).apply(null,arguments)},qd=a._emscripten_enum_draco_StatusCode_IO_ERROR=function(){return(qd=a._emscripten_enum_draco_StatusCode_IO_ERROR=a.asm.Pb).apply(null,arguments)},rd=a._emscripten_enum_draco_StatusCode_INVALID_PARAMETER=function(){return(rd=a._emscripten_enum_draco_StatusCode_INVALID_PARAMETER=
|
||||
a.asm.Qb).apply(null,arguments)},sd=a._emscripten_enum_draco_StatusCode_UNSUPPORTED_VERSION=function(){return(sd=a._emscripten_enum_draco_StatusCode_UNSUPPORTED_VERSION=a.asm.Rb).apply(null,arguments)},td=a._emscripten_enum_draco_StatusCode_UNKNOWN_VERSION=function(){return(td=a._emscripten_enum_draco_StatusCode_UNKNOWN_VERSION=a.asm.Sb).apply(null,arguments)};a._malloc=function(){return(a._malloc=a.asm.Tb).apply(null,arguments)};a._free=function(){return(a._free=a.asm.Ub).apply(null,arguments)};
|
||||
var ya=function(){return(ya=a.asm.Vb).apply(null,arguments)};a.___start_em_js=15856;a.___stop_em_js=15954;var la;ia=function b(){la||ba();la||(ia=b)};if(a.preInit)for("function"==typeof a.preInit&&(a.preInit=[a.preInit]);0<a.preInit.length;)a.preInit.pop()();ba();t.prototype=Object.create(t.prototype);t.prototype.constructor=t;t.prototype.__class__=t;t.__cache__={};a.WrapperObject=t;a.getCache=x;a.wrapPointer=D;a.castObject=function(b,c){return D(b.ptr,c)};a.NULL=D(0);a.destroy=function(b){if(!b.__destroy__)throw"Error: Cannot destroy object. (Did you create it yourself?)";
|
||||
b.__destroy__();delete x(b.__class__)[b.ptr]};a.compare=function(b,c){return b.ptr===c.ptr};a.getPointer=function(b){return b.ptr};a.getClass=function(b){return b.__class__};var r={buffer:0,size:0,pos:0,temps:[],needed:0,prepare:function(){if(r.needed){for(var b=0;b<r.temps.length;b++)a._free(r.temps[b]);r.temps.length=0;a._free(r.buffer);r.buffer=0;r.size+=r.needed;r.needed=0}r.buffer||(r.size+=128,r.buffer=a._malloc(r.size),r.buffer||f(void 0));r.pos=0},alloc:function(b,c){r.buffer||f(void 0);b=
|
||||
b.length*c.BYTES_PER_ELEMENT;b=b+7&-8;r.pos+b>=r.size?(0<b||f(void 0),r.needed+=b,c=a._malloc(b),r.temps.push(c)):(c=r.buffer+r.pos,r.pos+=b);return c},copy:function(b,c,d){d>>>=0;switch(c.BYTES_PER_ELEMENT){case 2:d>>>=1;break;case 4:d>>>=2;break;case 8:d>>>=3}for(var g=0;g<b.length;g++)c[d+g]=b[g]}};Z.prototype=Object.create(t.prototype);Z.prototype.constructor=Z;Z.prototype.__class__=Z;Z.__cache__={};a.VoidPtr=Z;Z.prototype.__destroy__=Z.prototype.__destroy__=function(){bb(this.ptr)};S.prototype=
|
||||
Object.create(t.prototype);S.prototype.constructor=S;S.prototype.__class__=S;S.__cache__={};a.DecoderBuffer=S;S.prototype.Init=S.prototype.Init=function(b,c){var d=this.ptr;r.prepare();"object"==typeof b&&(b=pa(b));c&&"object"===typeof c&&(c=c.ptr);cb(d,b,c)};S.prototype.__destroy__=S.prototype.__destroy__=function(){db(this.ptr)};Q.prototype=Object.create(t.prototype);Q.prototype.constructor=Q;Q.prototype.__class__=Q;Q.__cache__={};a.AttributeTransformData=Q;Q.prototype.transform_type=Q.prototype.transform_type=
|
||||
function(){return eb(this.ptr)};Q.prototype.__destroy__=Q.prototype.__destroy__=function(){fb(this.ptr)};W.prototype=Object.create(t.prototype);W.prototype.constructor=W;W.prototype.__class__=W;W.__cache__={};a.GeometryAttribute=W;W.prototype.__destroy__=W.prototype.__destroy__=function(){gb(this.ptr)};w.prototype=Object.create(t.prototype);w.prototype.constructor=w;w.prototype.__class__=w;w.__cache__={};a.PointAttribute=w;w.prototype.size=w.prototype.size=function(){return hb(this.ptr)};w.prototype.GetAttributeTransformData=
|
||||
w.prototype.GetAttributeTransformData=function(){return D(ib(this.ptr),Q)};w.prototype.attribute_type=w.prototype.attribute_type=function(){return jb(this.ptr)};w.prototype.data_type=w.prototype.data_type=function(){return kb(this.ptr)};w.prototype.num_components=w.prototype.num_components=function(){return lb(this.ptr)};w.prototype.normalized=w.prototype.normalized=function(){return!!mb(this.ptr)};w.prototype.byte_stride=w.prototype.byte_stride=function(){return nb(this.ptr)};w.prototype.byte_offset=
|
||||
w.prototype.byte_offset=function(){return ob(this.ptr)};w.prototype.unique_id=w.prototype.unique_id=function(){return pb(this.ptr)};w.prototype.__destroy__=w.prototype.__destroy__=function(){qb(this.ptr)};C.prototype=Object.create(t.prototype);C.prototype.constructor=C;C.prototype.__class__=C;C.__cache__={};a.AttributeQuantizationTransform=C;C.prototype.InitFromAttribute=C.prototype.InitFromAttribute=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return!!rb(c,b)};C.prototype.quantization_bits=
|
||||
C.prototype.quantization_bits=function(){return sb(this.ptr)};C.prototype.min_value=C.prototype.min_value=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return tb(c,b)};C.prototype.range=C.prototype.range=function(){return ub(this.ptr)};C.prototype.__destroy__=C.prototype.__destroy__=function(){vb(this.ptr)};F.prototype=Object.create(t.prototype);F.prototype.constructor=F;F.prototype.__class__=F;F.__cache__={};a.AttributeOctahedronTransform=F;F.prototype.InitFromAttribute=F.prototype.InitFromAttribute=
|
||||
function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return!!wb(c,b)};F.prototype.quantization_bits=F.prototype.quantization_bits=function(){return xb(this.ptr)};F.prototype.__destroy__=F.prototype.__destroy__=function(){yb(this.ptr)};G.prototype=Object.create(t.prototype);G.prototype.constructor=G;G.prototype.__class__=G;G.__cache__={};a.PointCloud=G;G.prototype.num_attributes=G.prototype.num_attributes=function(){return zb(this.ptr)};G.prototype.num_points=G.prototype.num_points=function(){return Ab(this.ptr)};
|
||||
G.prototype.__destroy__=G.prototype.__destroy__=function(){Bb(this.ptr)};E.prototype=Object.create(t.prototype);E.prototype.constructor=E;E.prototype.__class__=E;E.__cache__={};a.Mesh=E;E.prototype.num_faces=E.prototype.num_faces=function(){return Cb(this.ptr)};E.prototype.num_attributes=E.prototype.num_attributes=function(){return Db(this.ptr)};E.prototype.num_points=E.prototype.num_points=function(){return Eb(this.ptr)};E.prototype.__destroy__=E.prototype.__destroy__=function(){Fb(this.ptr)};T.prototype=
|
||||
Object.create(t.prototype);T.prototype.constructor=T;T.prototype.__class__=T;T.__cache__={};a.Metadata=T;T.prototype.__destroy__=T.prototype.__destroy__=function(){Gb(this.ptr)};B.prototype=Object.create(t.prototype);B.prototype.constructor=B;B.prototype.__class__=B;B.__cache__={};a.Status=B;B.prototype.code=B.prototype.code=function(){return Hb(this.ptr)};B.prototype.ok=B.prototype.ok=function(){return!!Ib(this.ptr)};B.prototype.error_msg=B.prototype.error_msg=function(){return h(Jb(this.ptr))};
|
||||
B.prototype.__destroy__=B.prototype.__destroy__=function(){Kb(this.ptr)};H.prototype=Object.create(t.prototype);H.prototype.constructor=H;H.prototype.__class__=H;H.__cache__={};a.DracoFloat32Array=H;H.prototype.GetValue=H.prototype.GetValue=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return Lb(c,b)};H.prototype.size=H.prototype.size=function(){return Mb(this.ptr)};H.prototype.__destroy__=H.prototype.__destroy__=function(){Nb(this.ptr)};I.prototype=Object.create(t.prototype);I.prototype.constructor=
|
||||
I;I.prototype.__class__=I;I.__cache__={};a.DracoInt8Array=I;I.prototype.GetValue=I.prototype.GetValue=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return Ob(c,b)};I.prototype.size=I.prototype.size=function(){return Pb(this.ptr)};I.prototype.__destroy__=I.prototype.__destroy__=function(){Qb(this.ptr)};J.prototype=Object.create(t.prototype);J.prototype.constructor=J;J.prototype.__class__=J;J.__cache__={};a.DracoUInt8Array=J;J.prototype.GetValue=J.prototype.GetValue=function(b){var c=
|
||||
this.ptr;b&&"object"===typeof b&&(b=b.ptr);return Rb(c,b)};J.prototype.size=J.prototype.size=function(){return Sb(this.ptr)};J.prototype.__destroy__=J.prototype.__destroy__=function(){Tb(this.ptr)};K.prototype=Object.create(t.prototype);K.prototype.constructor=K;K.prototype.__class__=K;K.__cache__={};a.DracoInt16Array=K;K.prototype.GetValue=K.prototype.GetValue=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return Ub(c,b)};K.prototype.size=K.prototype.size=function(){return Vb(this.ptr)};
|
||||
K.prototype.__destroy__=K.prototype.__destroy__=function(){Wb(this.ptr)};L.prototype=Object.create(t.prototype);L.prototype.constructor=L;L.prototype.__class__=L;L.__cache__={};a.DracoUInt16Array=L;L.prototype.GetValue=L.prototype.GetValue=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return Xb(c,b)};L.prototype.size=L.prototype.size=function(){return Yb(this.ptr)};L.prototype.__destroy__=L.prototype.__destroy__=function(){Zb(this.ptr)};M.prototype=Object.create(t.prototype);M.prototype.constructor=
|
||||
M;M.prototype.__class__=M;M.__cache__={};a.DracoInt32Array=M;M.prototype.GetValue=M.prototype.GetValue=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return $b(c,b)};M.prototype.size=M.prototype.size=function(){return ac(this.ptr)};M.prototype.__destroy__=M.prototype.__destroy__=function(){bc(this.ptr)};N.prototype=Object.create(t.prototype);N.prototype.constructor=N;N.prototype.__class__=N;N.__cache__={};a.DracoUInt32Array=N;N.prototype.GetValue=N.prototype.GetValue=function(b){var c=
|
||||
this.ptr;b&&"object"===typeof b&&(b=b.ptr);return cc(c,b)};N.prototype.size=N.prototype.size=function(){return dc(this.ptr)};N.prototype.__destroy__=N.prototype.__destroy__=function(){ec(this.ptr)};y.prototype=Object.create(t.prototype);y.prototype.constructor=y;y.prototype.__class__=y;y.__cache__={};a.MetadataQuerier=y;y.prototype.HasEntry=y.prototype.HasEntry=function(b,c){var d=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=c&&"object"===typeof c?c.ptr:R(c);return!!fc(d,b,c)};y.prototype.GetIntEntry=
|
||||
y.prototype.GetIntEntry=function(b,c){var d=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=c&&"object"===typeof c?c.ptr:R(c);return gc(d,b,c)};y.prototype.GetIntEntryArray=y.prototype.GetIntEntryArray=function(b,c,d){var g=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=c&&"object"===typeof c?c.ptr:R(c);d&&"object"===typeof d&&(d=d.ptr);hc(g,b,c,d)};y.prototype.GetDoubleEntry=y.prototype.GetDoubleEntry=function(b,c){var d=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=
|
||||
c&&"object"===typeof c?c.ptr:R(c);return ic(d,b,c)};y.prototype.GetStringEntry=y.prototype.GetStringEntry=function(b,c){var d=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=c&&"object"===typeof c?c.ptr:R(c);return h(jc(d,b,c))};y.prototype.NumEntries=y.prototype.NumEntries=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return kc(c,b)};y.prototype.GetEntryName=y.prototype.GetEntryName=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=
|
||||
c.ptr);return h(lc(d,b,c))};y.prototype.__destroy__=y.prototype.__destroy__=function(){mc(this.ptr)};m.prototype=Object.create(t.prototype);m.prototype.constructor=m;m.prototype.__class__=m;m.__cache__={};a.Decoder=m;m.prototype.DecodeArrayToPointCloud=m.prototype.DecodeArrayToPointCloud=function(b,c,d){var g=this.ptr;r.prepare();"object"==typeof b&&(b=pa(b));c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return D(nc(g,b,c,d),B)};m.prototype.DecodeArrayToMesh=m.prototype.DecodeArrayToMesh=
|
||||
function(b,c,d){var g=this.ptr;r.prepare();"object"==typeof b&&(b=pa(b));c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return D(oc(g,b,c,d),B)};m.prototype.GetAttributeId=m.prototype.GetAttributeId=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return pc(d,b,c)};m.prototype.GetAttributeIdByName=m.prototype.GetAttributeIdByName=function(b,c){var d=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=c&&"object"===typeof c?
|
||||
c.ptr:R(c);return qc(d,b,c)};m.prototype.GetAttributeIdByMetadataEntry=m.prototype.GetAttributeIdByMetadataEntry=function(b,c,d){var g=this.ptr;r.prepare();b&&"object"===typeof b&&(b=b.ptr);c=c&&"object"===typeof c?c.ptr:R(c);d=d&&"object"===typeof d?d.ptr:R(d);return rc(g,b,c,d)};m.prototype.GetAttribute=m.prototype.GetAttribute=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return D(sc(d,b,c),w)};m.prototype.GetAttributeByUniqueId=m.prototype.GetAttributeByUniqueId=
|
||||
function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return D(tc(d,b,c),w)};m.prototype.GetMetadata=m.prototype.GetMetadata=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return D(uc(c,b),T)};m.prototype.GetAttributeMetadata=m.prototype.GetAttributeMetadata=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return D(vc(d,b,c),T)};m.prototype.GetFaceFromMesh=m.prototype.GetFaceFromMesh=function(b,
|
||||
c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!wc(g,b,c,d)};m.prototype.GetTriangleStripsFromMesh=m.prototype.GetTriangleStripsFromMesh=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return xc(d,b,c)};m.prototype.GetTrianglesUInt16Array=m.prototype.GetTrianglesUInt16Array=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);
|
||||
d&&"object"===typeof d&&(d=d.ptr);return!!yc(g,b,c,d)};m.prototype.GetTrianglesUInt32Array=m.prototype.GetTrianglesUInt32Array=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!zc(g,b,c,d)};m.prototype.GetAttributeFloat=m.prototype.GetAttributeFloat=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Ac(g,b,c,d)};m.prototype.GetAttributeFloatForAllPoints=
|
||||
m.prototype.GetAttributeFloatForAllPoints=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Bc(g,b,c,d)};m.prototype.GetAttributeIntForAllPoints=m.prototype.GetAttributeIntForAllPoints=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Cc(g,b,c,d)};m.prototype.GetAttributeInt8ForAllPoints=m.prototype.GetAttributeInt8ForAllPoints=
|
||||
function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Dc(g,b,c,d)};m.prototype.GetAttributeUInt8ForAllPoints=m.prototype.GetAttributeUInt8ForAllPoints=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Ec(g,b,c,d)};m.prototype.GetAttributeInt16ForAllPoints=m.prototype.GetAttributeInt16ForAllPoints=function(b,c,d){var g=this.ptr;
|
||||
b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Fc(g,b,c,d)};m.prototype.GetAttributeUInt16ForAllPoints=m.prototype.GetAttributeUInt16ForAllPoints=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Gc(g,b,c,d)};m.prototype.GetAttributeInt32ForAllPoints=m.prototype.GetAttributeInt32ForAllPoints=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&
|
||||
(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Hc(g,b,c,d)};m.prototype.GetAttributeUInt32ForAllPoints=m.prototype.GetAttributeUInt32ForAllPoints=function(b,c,d){var g=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);return!!Ic(g,b,c,d)};m.prototype.GetAttributeDataArrayForAllPoints=m.prototype.GetAttributeDataArrayForAllPoints=function(b,c,d,g,u){var X=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&
|
||||
"object"===typeof c&&(c=c.ptr);d&&"object"===typeof d&&(d=d.ptr);g&&"object"===typeof g&&(g=g.ptr);u&&"object"===typeof u&&(u=u.ptr);return!!Jc(X,b,c,d,g,u)};m.prototype.SkipAttributeTransform=m.prototype.SkipAttributeTransform=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);Kc(c,b)};m.prototype.GetEncodedGeometryType_Deprecated=m.prototype.GetEncodedGeometryType_Deprecated=function(b){var c=this.ptr;b&&"object"===typeof b&&(b=b.ptr);return Lc(c,b)};m.prototype.DecodeBufferToPointCloud=
|
||||
m.prototype.DecodeBufferToPointCloud=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return D(Mc(d,b,c),B)};m.prototype.DecodeBufferToMesh=m.prototype.DecodeBufferToMesh=function(b,c){var d=this.ptr;b&&"object"===typeof b&&(b=b.ptr);c&&"object"===typeof c&&(c=c.ptr);return D(Nc(d,b,c),B)};m.prototype.__destroy__=m.prototype.__destroy__=function(){Oc(this.ptr)};(function(){function b(){a.ATTRIBUTE_INVALID_TRANSFORM=Pc();a.ATTRIBUTE_NO_TRANSFORM=Qc();
|
||||
a.ATTRIBUTE_QUANTIZATION_TRANSFORM=Rc();a.ATTRIBUTE_OCTAHEDRON_TRANSFORM=Sc();a.INVALID=Tc();a.POSITION=Uc();a.NORMAL=Vc();a.COLOR=Wc();a.TEX_COORD=Xc();a.GENERIC=Yc();a.INVALID_GEOMETRY_TYPE=Zc();a.POINT_CLOUD=$c();a.TRIANGULAR_MESH=ad();a.DT_INVALID=bd();a.DT_INT8=cd();a.DT_UINT8=dd();a.DT_INT16=ed();a.DT_UINT16=fd();a.DT_INT32=gd();a.DT_UINT32=hd();a.DT_INT64=id();a.DT_UINT64=jd();a.DT_FLOAT32=kd();a.DT_FLOAT64=ld();a.DT_BOOL=md();a.DT_TYPES_COUNT=nd();a.OK=od();a.DRACO_ERROR=pd();a.IO_ERROR=qd();
|
||||
a.INVALID_PARAMETER=rd();a.UNSUPPORTED_VERSION=sd();a.UNKNOWN_VERSION=td()}za?b():oa.unshift(b)})();if("function"===typeof a.onModuleParsed)a.onModuleParsed();a.Decoder.prototype.GetEncodedGeometryType=function(b){if(b.__class__&&b.__class__===a.DecoderBuffer)return a.Decoder.prototype.GetEncodedGeometryType_Deprecated(b);if(8>b.byteLength)return a.INVALID_GEOMETRY_TYPE;switch(b[7]){case 0:return a.POINT_CLOUD;case 1:return a.TRIANGULAR_MESH;default:return a.INVALID_GEOMETRY_TYPE}};return n.ready}}();
|
||||
"object"===typeof exports&&"object"===typeof module?module.exports=DracoDecoderModule:"function"===typeof define&&define.amd?define([],function(){return DracoDecoderModule}):"object"===typeof exports&&(exports.DracoDecoderModule=DracoDecoderModule);
|
||||
+83
-30
@@ -558,6 +558,8 @@ if (!AstronomyEngine) {
|
||||
}
|
||||
|
||||
let THREE;
|
||||
let GLTFLoaderClass;
|
||||
let DRACOLoaderClass;
|
||||
let textureLoader;
|
||||
let renderer;
|
||||
let scene;
|
||||
@@ -580,6 +582,8 @@ let voyager2Objects = null;
|
||||
let voyager2LabelElement = null;
|
||||
let newHorizonsObjects = null;
|
||||
let newHorizonsLabelElement = null;
|
||||
let voyagerModelTemplatePromise = null;
|
||||
let voyagerModelTemplate = null;
|
||||
const planetDynamicsCache = new Map();
|
||||
|
||||
let showOrbits = true;
|
||||
@@ -646,6 +650,77 @@ function updateSpeedFromSlider() {
|
||||
speedLabel.textContent = normalizedSpeedText(speedDaysPerSecond);
|
||||
}
|
||||
|
||||
async function loadVoyagerModelTemplate() {
|
||||
if (voyagerModelTemplatePromise) {
|
||||
return voyagerModelTemplatePromise;
|
||||
}
|
||||
|
||||
if (!GLTFLoaderClass) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const loader = new GLTFLoaderClass();
|
||||
if (DRACOLoaderClass) {
|
||||
const dracoLoader = new DRACOLoaderClass();
|
||||
dracoLoader.setDecoderPath('./js/libs/draco/');
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
}
|
||||
voyagerModelTemplatePromise = new Promise((resolve) => {
|
||||
loader.load(
|
||||
'./images/3DModels/voyager.glb',
|
||||
(gltf) => {
|
||||
const template = gltf.scene;
|
||||
template.traverse((node) => {
|
||||
if (!node.isMesh) {
|
||||
return;
|
||||
}
|
||||
node.castShadow = false;
|
||||
node.receiveShadow = false;
|
||||
});
|
||||
voyagerModelTemplate = template;
|
||||
resolve(template);
|
||||
},
|
||||
undefined,
|
||||
(error) => {
|
||||
console.warn('Voyager-Modell konnte nicht geladen werden, Fallback wird verwendet.', error);
|
||||
voyagerModelTemplate = null;
|
||||
resolve(null);
|
||||
}
|
||||
);
|
||||
});
|
||||
|
||||
return voyagerModelTemplatePromise;
|
||||
}
|
||||
|
||||
function createVoyagerFallbackMesh(color, emissive) {
|
||||
const mesh = new THREE.Mesh(
|
||||
new THREE.SphereGeometry(0.28, 20, 20),
|
||||
new THREE.MeshStandardMaterial({
|
||||
color: new THREE.Color(color),
|
||||
emissive: new THREE.Color(emissive),
|
||||
emissiveIntensity: 0.45,
|
||||
roughness: 0.45,
|
||||
metalness: 0.7,
|
||||
})
|
||||
);
|
||||
mesh.userData.baseScale = 1;
|
||||
mesh.userData.minScaleMultiplier = 1.8;
|
||||
return mesh;
|
||||
}
|
||||
|
||||
function createVoyagerDisplayObject(color, emissive) {
|
||||
if (voyagerModelTemplate) {
|
||||
const model = voyagerModelTemplate.clone(true);
|
||||
model.scale.setScalar(0.16);
|
||||
model.rotation.x = Math.PI / 2;
|
||||
model.userData.baseScale = 1;
|
||||
model.userData.minScaleMultiplier = 1.8;
|
||||
return model;
|
||||
}
|
||||
|
||||
return createVoyagerFallbackMesh(color, emissive);
|
||||
}
|
||||
|
||||
function adjustSpeedSliderFromWheel(event) {
|
||||
if (!speedSlider) {
|
||||
return;
|
||||
@@ -1400,18 +1475,7 @@ function ensureVoyager1Objects() {
|
||||
orbitLine.visible = showOrbits;
|
||||
scene.add(orbitLine);
|
||||
|
||||
const mesh = new THREE.Mesh(
|
||||
new THREE.SphereGeometry(0.28, 20, 20),
|
||||
new THREE.MeshStandardMaterial({
|
||||
color: new THREE.Color('#b7f0ff'),
|
||||
emissive: new THREE.Color('#4db5d4'),
|
||||
emissiveIntensity: 0.45,
|
||||
roughness: 0.45,
|
||||
metalness: 0.7,
|
||||
})
|
||||
);
|
||||
mesh.userData.baseScale = 1;
|
||||
mesh.userData.minScaleMultiplier = 1.8;
|
||||
const mesh = createVoyagerDisplayObject('#b7f0ff', '#4db5d4');
|
||||
scene.add(mesh);
|
||||
|
||||
voyager1Objects = { orbitLine, mesh, labelElement: voyager1LabelElement };
|
||||
@@ -1472,7 +1536,6 @@ function updateVoyager1Visual() {
|
||||
z: Number(position.zAu),
|
||||
r: Math.max(Number(position.distanceAu), 1e-9),
|
||||
}));
|
||||
voyager1Objects.mesh.rotation.y = (simDate.getTime() / 1000) * 0.0004;
|
||||
voyager1Objects.orbitLine.visible = showOrbits;
|
||||
|
||||
if (focusedVoyager1) {
|
||||
@@ -1496,18 +1559,7 @@ function ensureVoyager2Objects() {
|
||||
orbitLine.visible = showOrbits;
|
||||
scene.add(orbitLine);
|
||||
|
||||
const mesh = new THREE.Mesh(
|
||||
new THREE.SphereGeometry(0.28, 20, 20),
|
||||
new THREE.MeshStandardMaterial({
|
||||
color: new THREE.Color('#ffe4a6'),
|
||||
emissive: new THREE.Color('#d4972e'),
|
||||
emissiveIntensity: 0.45,
|
||||
roughness: 0.45,
|
||||
metalness: 0.7,
|
||||
})
|
||||
);
|
||||
mesh.userData.baseScale = 1;
|
||||
mesh.userData.minScaleMultiplier = 1.8;
|
||||
const mesh = createVoyagerDisplayObject('#ffe4a6', '#d4972e');
|
||||
scene.add(mesh);
|
||||
|
||||
voyager2Objects = { orbitLine, mesh, labelElement: voyager2LabelElement };
|
||||
@@ -1568,7 +1620,6 @@ function updateVoyager2Visual() {
|
||||
z: Number(position.zAu),
|
||||
r: Math.max(Number(position.distanceAu), 1e-9),
|
||||
}));
|
||||
voyager2Objects.mesh.rotation.y = (simDate.getTime() / 1000) * 0.0004;
|
||||
voyager2Objects.orbitLine.visible = showOrbits;
|
||||
|
||||
if (focusedVoyager2) {
|
||||
@@ -1664,7 +1715,6 @@ function updateNewHorizonsVisual() {
|
||||
z: Number(position.zAu),
|
||||
r: Math.max(Number(position.distanceAu), 1e-9),
|
||||
}));
|
||||
newHorizonsObjects.mesh.rotation.y = (simDate.getTime() / 1000) * 0.0004;
|
||||
newHorizonsObjects.orbitLine.visible = showOrbits;
|
||||
|
||||
if (focusedNewHorizons) {
|
||||
@@ -2700,7 +2750,7 @@ function pickPlanet(clientX, clientY) {
|
||||
}
|
||||
|
||||
if (voyager1Objects && voyager1Objects.mesh.visible) {
|
||||
const voyagerHits = raycaster.intersectObject(voyager1Objects.mesh, false);
|
||||
const voyagerHits = raycaster.intersectObject(voyager1Objects.mesh, true);
|
||||
if (voyagerHits.length > 0) {
|
||||
focusedPlanetKey = null;
|
||||
focusedMinorPlanetId = null;
|
||||
@@ -2717,7 +2767,7 @@ function pickPlanet(clientX, clientY) {
|
||||
}
|
||||
|
||||
if (voyager2Objects && voyager2Objects.mesh.visible) {
|
||||
const voyager2Hits = raycaster.intersectObject(voyager2Objects.mesh, false);
|
||||
const voyager2Hits = raycaster.intersectObject(voyager2Objects.mesh, true);
|
||||
if (voyager2Hits.length > 0) {
|
||||
focusedPlanetKey = null;
|
||||
focusedMinorPlanetId = null;
|
||||
@@ -2734,7 +2784,7 @@ function pickPlanet(clientX, clientY) {
|
||||
}
|
||||
|
||||
if (newHorizonsObjects && newHorizonsObjects.mesh.visible) {
|
||||
const newHorizonsHits = raycaster.intersectObject(newHorizonsObjects.mesh, false);
|
||||
const newHorizonsHits = raycaster.intersectObject(newHorizonsObjects.mesh, true);
|
||||
if (newHorizonsHits.length > 0) {
|
||||
focusedPlanetKey = null;
|
||||
focusedMinorPlanetId = null;
|
||||
@@ -3056,6 +3106,8 @@ function animate() {
|
||||
async function initSolarSystem() {
|
||||
try {
|
||||
THREE = await import('./js/three.module.js');
|
||||
({ GLTFLoader: GLTFLoaderClass } = await import('./js/GLTFLoader.js'));
|
||||
({ DRACOLoader: DRACOLoaderClass } = await import('./js/DRACOLoader.js'));
|
||||
textureLoader = new THREE.TextureLoader();
|
||||
|
||||
renderer = new THREE.WebGLRenderer({ canvas, antialias: true, alpha: true });
|
||||
@@ -3165,6 +3217,7 @@ async function initSolarSystem() {
|
||||
createEclipticPlane();
|
||||
|
||||
buildLabels();
|
||||
await loadVoyagerModelTemplate();
|
||||
PLANETS.forEach(createPlanetMesh);
|
||||
ensureMoonObjects();
|
||||
ensureMinorPlanetObjects();
|
||||
|
||||
@@ -9,7 +9,7 @@ import {
|
||||
TriangleStripDrawMode,
|
||||
TrianglesDrawMode,
|
||||
Vector3,
|
||||
} from 'three';
|
||||
} from '../js/three.module.js';
|
||||
|
||||
function computeMikkTSpaceTangents( geometry, MikkTSpace, negateSign = true ) {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user